Fort Upgrades

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MadGeorge
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Fort Upgrades

Post by MadGeorge »

  1. Camp
    • Cost: 0
    • Multiplier: 1.00
  2. Stockade
    • Cost: 50,000
    • Multiplier: 1.25
  3. Rabid Pitbulls
    • Cost: 100,000
    • Multiplier: 1.56
  4. Walled Town
    • Cost: 200,000
    • Multiplier: 1.95
  5. Towers
    • Cost: 400,000
    • Multiplier: 2.44
  6. Battlements
    • Cost: 800,000
    • Multiplier: 3.05
  7. Portcullis
    • Cost: 1,600,000
    • Multiplier: 3.81
  8. Boiling Oil
    • Cost: 3,200,000
    • Multiplier: 4.77
  9. Trenches
    • Cost: 6,400,000
    • Multiplier: 5.96
  10. Moat
    • Cost: 12,800,000
    • Multiplier: 7.45
  11. Drawbridge
    • Cost: 25,600,000
    • Multiplier: 9.31
  12. Fortress
    • Cost: 51,200,000
    • Multiplier: 11.64
  13. Stronghold
    • Cost: 102,400,000
    • Multiplier: 14.55
  14. Palace
    • Cost: 204,800,000
    • Multiplier: 18.19
  15. Keep
    • Cost: 409,600,000
    • Multiplier: 22.74
  16. Citadel
    • Cost: 819,200,000
    • Multiplier: 28.42
  17. Hand of God
    • Cost: 1,638,400,000
    • Multiplier: 35.53
  18. Gates of Hell
    • Cost: 3,276,800,000
    • Multiplier: 44.41
MadGeorge-SR
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The pessimist complains about the wind; the optimist expects it to change; the realist adjusts the sails
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Rudden
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Posts: 21
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Fort Upgrades

Post by Rudden »

Any idea, if the Gates of Hell is going to return?
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bon
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Fort Upgrades

Post by bon »

Magic 8 ball says, anything is possible.
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